Philosophy of Time
Sprout (Ages 4-7)
What Comes First
Discover What Comes First as a core part of Philosophy of Time. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.
10 min
+10 XP
Clock Tick Tock
Discover Clock Tick Tock as a core part of Philosophy of Time. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.
10 min
+10 XP
Dinosaurs Long Ago
Discover Dinosaurs Long Ago as a core part of Philosophy of Time. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.
10 min
+10 XP
Cause And Effect
Discover Cause And Effect as a core part of Philosophy of Time. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.
10 min
+11 XP
Morning Noon Night
Discover Morning Noon Night as a core part of Philosophy of Time. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.
10 min
+11 XP
Future Flying Cars
Discover Future Flying Cars as a core part of Philosophy of Time. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.
10 min
+11 XP