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Industrial Design

Sprout (Ages 4-7)

Designing a Better Backpack: How Everyday Objects Get Made

Discover Things People Make as a core part of Industrial Design. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

15 min

+15 XP

Chairs And Tables

Discover Chairs And Tables as a core part of Industrial Design. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

10 min

+10 XP

Fixing Broken Toys

Discover Fixing Broken Toys as a core part of Industrial Design. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

10 min

+10 XP

The Kid Who Invented the Popsicle by Accident

Discover Famous Inventors Stories as a core part of Industrial Design. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

10 min

+10 XP

Why Forks Have Points and Cups Have Curves

Discover Cups And Forks as a core part of Industrial Design. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

10 min

+11 XP

Making Crayons Easier

Discover Making Crayons Easier as a core part of Industrial Design. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

10 min

+11 XP

Why Handles Fit Your Hand: Shapes Made for People

Discover Shapes and Ergonomics as a core part of Industrial Design. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

15 min

+15 XP

What The World Needs

Discover What The World Needs as a core part of Industrial Design. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

10 min

+11 XP