AR & VR Development
Scholar (Ages 13-18)
Optics And Displays
Discover Optics And Displays as a core part of AR & VR Development. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.
20 min
+20 XP
Unreal Engine Workflow
Discover Unreal Engine Workflow as a core part of AR & VR Development. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.
20 min
+20 XP
Apple Vision Pro Paradigm
Discover Apple Vision Pro Paradigm as a core part of AR & VR Development. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.
20 min
+20 XP
Neural Interfaces Beyond
Discover Neural Interfaces Beyond as a core part of AR & VR Development. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.
20 min
+21 XP
Inside-Out Tracking Math
Discover Inside-Out Tracking Math as a core part of AR & VR Development. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.
20 min
+21 XP
Blueprint Versus C++
Discover Blueprint Versus C++ as a core part of AR & VR Development. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.
20 min
+21 XP